Days to beginning: 147

BORDER WAR MILSIM 12

OPERATION STORM LORD

Date: 17-19 April 2020

LIMITED AMOUNT OF TICKETS - STRICT LIMIT


Hardcore Fans Registration - Running

Normal Wave 1,2,3,4 Tickets - 8.9.2019 20:00 CET

Check Section Tickets for prices

Registration
Player login
Forum
Subscribe to Newsletter


  RAVEN MILITIA

Unit of native volunteers, wilderness inhabbitan, settlers and preppers fighting for constitutional rights.

More detailed mission descriptions will be released with WARNO on the forum prior to the game.

Militia are organised game side with a strict discipline. Missions are distributed via revolutionary HQ

Militia are light infantry oriented game side with few vehicles.

There are up to maximum of 5 vehicle slots available for the game side in this scenario - use forum for application. Light military vehicles will be preferred.

If you wish to deploy with your Juggernauts and heavier vehicles please check possibilities in other game sides chance on Militia Game side will be very low that you get accepted with juggernaut or a big vehicle.

Scenario Ballance: 60% Offence 40% Defence missions based upon the scenario.

 

"Player preparation and reading materilas before game at home, makes player having right expectation before the game, and as well makes player in the picture what is the game about - all its tarts with the right dress code - Preparation makes player receiving more excitement from the game." Mike von Bulow - Game Organiser - BW Crew

 


DRESS CODE

Overall dresscode styling

Game scenario takes place in southern and central americas. Players should have an appropriate general look & be clearly identifiable.

 

Elite guerrila fighter wears a Beret (preferably Black or Red, but other colors are also possible) with Olive or Green camo pattern uniform.

All players wearing a barret will have advantage if wounded on medic diagnostic table

 

Middle east guerrila costumes are not fitting in this scenario so leave them at home. Prepare your dress adequatelly before game.

 

GENERAL DRESS CODE RULES

Head: Berets, Bandanas, OD/Green camo pattern Boonies & Patrol Caps

Harness: Olive/Brown/Green camo patterns

Jacket: Olive/Green camo patterns

Trousers: Olive/Green camo patterns

Facepaint is mandatory for all Guerilla players (Facepaint must be covering all face, and should be renewed after each mission)

Balaclava can be used for people with alergies on facepaint - must be approved on HQ

 

GENERAL :

Forbidden: Shemags as headwear, Baseball caps, Turbans, Pakuls, Helmets, Black, Desert & Multicam uniforms/harness

 

Players without sufficient dresscode will have +5 hours longer respawn and will be reported to game master.

Equipment of players will be checked before every mission by Platon leaders.

 

Styling pictures:

  

365BannerBW250x250px.jpg
MILTEC BANNER
SA_250x100_v2.jpg
Valken Advert
Gunfire Partner Logo
ICSLOGOWHITE_250x100.jpg
GGflag_150x120.jpg
 
Supported by:
Armáda České Republiky
ACR.png
BWBlackOpsButton.jpg

PARTNERS

ACR.png   BWN.jpg   gf_logo_black_250.gif